MeshShadingPipeline
public abstract class MeshShadingPipeline : Pipeline, IDisposable
object
DisposableObject
GraphicsResource
Pipeline
IDisposable
Inheritance and metadata
Inheritance
- object
- DisposableObject
- GraphicsResource
- Pipeline
- MeshShadingPipeline
Interfaces
Inherited members
- GraphicsResource.Name
- GraphicsResource.Context
- GraphicsResource.GetNativeObject(NativeObjectType)
- GraphicsResource.SetResourceName(string)
- DisposableObject.IsDisposed
- DisposableObject.Dispose()
- DisposableObject.Destroy()
- object.Equals(object)
- object.Equals(object, object)
- object.GetHashCode()
- object.GetType()
- object.MemberwiseClone()
- object.ReferenceEquals(object, object)
- object.ToString()
Constructors
protected MeshShadingPipeline(GraphicsContext context, MeshShadingPipelineDesc desc)
GraphicsContext
MeshShadingPipelineDesc
Properties
public ref readonly MeshShadingPipelineDesc Desc { get; }
MeshShadingPipelineDesc